Wwise + UE4 Foley Demo
UE4 Soul City Sound Redesign
Sleepwalking Sound Design
Sleepwalking Introduction Sleepwalking was a spec commercial produced by Kai Krause and directed by Ignacio Sepulveda. Ignacio initially approached me to do the sound design on the project, but I ended composing the score as well. Sound Design Concept The concept behind the commercial drove the sound design. There needed to be a big contrast …
Tie Fighter Pilot
Tie Fighter Pilot: Introduction During the pandemic, my students kept popping up on Zoom classes as potatoes, babies, and all manner of monsters. Happy that they were exploring technology, I asked them how they were doing it, and they excitedly told me about Snap Camera. I of course downloaded it and begin giving classes as …
Angst: The VR Experience
Introduction Angst: The VR Experience is a supplemental VR experience to Angst, a documentary on anxiety in students. Written and directed by Stephanie Riggs, it puts the audience in the position of a test taker undergoing a panic attack. It then leads the audience through a few exercises to calm down. Concept Because the experience …
Synes
Introduction Synes was a UI experiment in audio mixing in mixed reality. We wanted to see if we could replace the traditional digital audio workstation (DAW) controls with virtual hands and acoustically-modeled spaces to create mixes similar to real life processes. In order to produce a proof of concept, we focused on three main parts …
Project Northstar
Introduction As a way to experiment with audio in augmented reality, I needed an augmented reality headset. Since Magic Leap and Microsoft’s Hololens were a little too expensive, I decided to build Leap Motion’s Project Northstar from scratch. Assembly After 3D printing the parts and assembling the electronics and reflectors from Smart Prototyping, I had …